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Instead you can now take control of a commando and move him around with the left analogue stick. Pyro have removed the point and click aspect of the game, where you could direct movement from A to B. Even with the excellent training mode you will have problems remembering every button or combination function and when the enemy AI is as tough as we have here, such seconds are critical. For games such as Quake such an approach works well, as does the more complex Deus Ex, however when dealing with the level of control and tanker of options Commandos 2 offers things begin to get complicated. For this version Pyro have thrown away any keyboard and mouse support and instead have embraced the Playstation 2 controller.
#Commandos 2 ps2 Pc#
One constant area of debate whenever a title is converted from the PC to a console is the control method. Items can be found as well as weapons and vehicles, which you can utilise, vehicles such as the Panzer tank stand in your way and the formidable enemy AI is a worthy opponent.
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The game is not linear, you have your goals but how you reach them is entirely up to you and the way in which you equip the squad. The characters can interact with one another, swapping items or forming separate groups for different objectives. You can select, equip and control each of commandos during a mission. A single level could take hours to complete as you try out different tactics, observing the enemy and adapting - patience is a vital commodity.ĭepth is a word used consistently in video games however few games can match Commandos 2 in such a category. There is no easy mode, the lowest setting is Normal and completing a mission is very rewarding because of it. As mentioned previously Commandos 2 is an extremely tough game, which requires persistence, dedication and meticulous planning from the player. Progress here is slow but outlines what awaits you in the game: if you cannot stomach this, then Commandos 2 is not for you. Instead Pyro have included a comprehensive training mode which takes you through every possible action and situation. Such a move here is suicide because the game demands a level of control and expertise from the player that won’t be achieved within five minutes.
#Commandos 2 ps2 manual#
With most games you can flick through the instructions, glance at the control method, and toss the manual aside. The look is very distinctive and highly influential, but what matters is that it works. Commandos 2 is fully 3D thereby allowing the player to have total control over the camera, you can rotate to see behind walls or zoom in. The levels are beautifully designed and laid out, allowing you to view inside buildings and huge locations.
#Commandos 2 ps2 series#
A key feature of the series has always been the beautifully rendered backdrops, which are similar to those favoured by Resident Evil and alike, except viewed from afar. However there have been changes to the staple PC format, but apart from the resolution, the rest effects the game dynamics only. In a way it is extremely satisfying to be finally playing Commandos 2 on a console, as most Dreamcast owners waited, and waited for the release, only for it to be cancelled at the last moment. The missions take you across the globe to famous backdrops such as the Eiffel Tower and even Colditz, which thankfully plays better than Prisoner of War. This force is known as the Commandos and is made up of nine playable characters, each of whom has a specialist skill, and form a motley assortment of accents and appearances.
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The situation with the Allied advance is critical, and a special force has been created to attempt impossible missions and hopefully sway the balance in favour of the Allies. The backdrop is well set out through the opening sequence, which takes a similar approach to that used, by EA in Medal of Honour Frontline. The sequel allows me to put the record straight and offers console users some much-needed variety in a market dominated by sports, arcade, adventure and role playing games. My first skirmish with the original game resulted in a slaughter that has been overlooked in the British military history journals, and perhaps rightly so. These games have already established a reputation for difficulty and highly detailed missions with plenty of real time strategy involved. Most of us will be oblivious to the successful PC series, which is already heading towards its third edition. Mention Commandos to any regular console user and many will hark back to the classic Capcom game, thereby showing their age.